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Where is airing: Cartoon Network
How many episodes in 1 season: 26 episodes
Assigned on a solo mission to Earth, Bumblebee unexpectedly finds himself saddled with a team.
Bumblebee and his new team must stop a Decepticon from reaching nearby Crown City.
The Autobot team must learn to work together as they face two Decepticon fugitives.
As Russell nervously tries befriending the neighborhood kids, Fixit - craving the action of a field assignment - gets in way over his head.
Beleaguered Bumblebee must learn to lead in his own way as the team struggles to bring in a brutish Decepticon whose stasis pod has been discovered by human authorities.
Sideswipe's loyalty to the team comes into question as he and Bumblebee track down a Cybertronian crime-boss.
As Denny and Russell work to stave off a greedy memorabilia collector, Bee and his team chase a collector of their own - a Decepticon with an impulsive urge to hoard all things "shiny".
When Grimlock suddenly starts attacking his teammates, Bee must figure out why the stalwart Dinobot has turned from friend to foe.
While Strongarm's first "solo" mission is marred by an over-protective Bumblebee, Denny's and Fixit's rivalry comes to a head.
The Bee Team welcomes a visiting Autobot veteran just in time to fend off a Decepticon fugitive bent on monopolizing one of the Bots' most precious commodities.
While in pursuit of a rebellious Decepticon, Bumblebee is exposed to a toxin that impacts his maturity, leaving the rest of the Bee Team to deal with both an escaped fugitive and a hyperactive leader.
When two rival Bounty Hunters land on Earth, Bumblebee discovers that there's a price on his head.
While Bee and his Team try to bring in a gang of Decepticon thieves, Optimus readies himself for a coming evil that will threaten both Earth and Cybertron.
Bee and his team encounter a new Decepticon who inadvertently leads them to discover Steeljaw's gang.
A mind-controlling Decepticon captures the Autobots and traps them within nightmares. It's up to Russell to rescue them.
Drift returns to Earth in pursuit of a disgruntled, runaway Jetstorm. Meanwhile, Springload and Quillfire make an escape.
Grimlock tries to hide an injury while the Autobots track down an aquatic Decepticon.
Fixit needs a repair job from Denny, but it goes wrong and he turns into a sentry bent on wiping out fugitives.
Steeljaw and his group manage to get into the scrapyard to release cryogenically Decepticon prisoners that the Autobots have captured up to now. Our heroes will have to show cunning to thwart their plan and regain control of the scrapyard.
Grimlock discovers another Dinobot fugitive with whom he sympathizes. He helps them flee, but it does not take long to destroy everything and terrorize the humans. Our heroes will have to join forces to stop it. Denny redecorates a motor home and Russell is afraid of what his father made.
Sideswipe meets a female Autobot named Windblade on a mission for Optimus Prime. She agrees to team up with Bumblebee's Team to bring in a Decepticon that has a striking resemblance to a Queen Bee.
When Bumblebee decides to show his team the beauty of Earth, he takes them to a ghost town in the Far West where a Decepticon able to change form awaits them. As they wonder through the town, the 'Bots get into various hijinks and traps triggered by themselves. Afterwards, Bumblebee finds his team fighting something that isn't really there and stops them. The Decepticon opens various holes in the floor, trapping the 'Bots.
In the wake of a coming threat to Earth by Steeljaw's gang, the Primes decide to send Optimus there despite his training not yet complete.
Reunited with Optimus Prime, Bee and his Team must use everything they've learned to stop the annihilation of both Earth and Cybertron.